I've been fortunate in my career to be part of great teams and work on interesting projects. Here is a selection of a few of my work samples:
As a Human-Computer Interaction (HCI) practitioner I rely upon a system of methods for investigating new problem spaces, validating design decisions, and testing for usability issues. These methods include:
Useful in ideating new features or systems.
Used for user testing as well as communicate designs with developers.
Crucial element of UX Design used for uncovering usability issues & collect qualitative and quantitative data.
Helpful for finding out users goals, needs, and pain-points.
Valuable tool for learning about users in their natural settings and gain new insights.
Useful for gaining insights into a new domain & learning user behavior.
Used to quickly finding usability & accessibility issue by following accepted guidelines.
Process of analyzing competitors in a particular domain, to learn how they handle common design problems.
Visual tool for conceptualizing a design solution through storytelling, using quick sketches.
Conducted on-line or in person to design an information architecture, and menu structures.
Used to plot out an ideal user's experience & visualize pain-points and opportunities for improvement.
Process of grouping insights into themes to gain understanding of a particular domain & generate requirements such as "user stories".
Quick and easy way to generate initial design ideas. Good for rapid iteration.
Used to collect qualitative & quantitative data. Can be distributed to a very large set of users, so statistical significance can be achieved.
Valuable way to save time by tapping into existing knowledge gained from previous studies.
Feel free to reach out to me regarding work opportunities. You may also find me on LinkedIn.