I've been fortunate in my career to be part of great teams and work on interesting projects. Here is a selection of a few of my work samples:
As a Human-Computer Interaction (HCI) practitioner I rely upon a collection of methods and a systematic approach for investigating new problem spaces, validating design decisions, and testing for usability issues. These methods include:
Useful in ideating new features or systems.
Used for user testing as well as communicate designs with developers.
Crucial element of UX Design used for uncovering usability issues & collect qualitative and quantitative data.
Helpful for finding out users goals, needs, and pain-points.
Valuable tool for learning about users in their natural settings to gain new insights.
Useful for gaining insights into a new domain & learning user behavior.
Used to quickly finding usability & accessibility issue by following accepted guidelines.
Process of analyzing competitors in a particular domain, to learn how they handle common design problems.
Visual tool for conceptualizing a design solution through storytelling, using quick sketches.
Conducted on-line or in person to design an information architecture, and menu structures.
Used to plot out an ideal user's experience & visualize pain-points and opportunities for improvement.
Process of grouping insights into themes to gain understanding of a particular domain & generate requirements such as "user stories".
Quick and easy way to generate initial design ideas. Good for rapid iteration.
Used to collect qualitative & quantitative data. Can be distributed to a very large set of users, so statistical significance can be achieved.
Valuable way to save time by tapping into existing knowledge gained from previous studies.
Please note only a subset of my work can be displayed online due to NDA's. Feel free to reach out to me regarding work opportunities. You may also find me on LinkedIn.